The Machines of Disquiet are a series of interactive experiences with the manipulation of medial materialities and textual forms that explore the free play of signifiers. They use the Book of Disquiet as a modular textual base to develop a series of applications based on multimodalities (text, image, sound, animation) and digital interactions using programmed permutations at different scales (from letter to word to phrase).
web, interactive, type, text, Book of Disquiet, Fernando Pessoa
2015Language and the Interface, curated by Daniela Côrtes Maduro, Ana Marques da Silva and Diogo Marques, Coimbra;
2015Decentering: Global Electronic Literature, curated by Álvaro Seiça and Piotr Marecki, Bergen, Norway;
2015Books and Electronic Literature, curated by Jonathan Baillehache, Anne Vine, Miriam Jacobson, Luis Correa-Dìaz and Chris Eaket, Athens, Georgia, USA;
2018"Attention à la marche! Mind the Gap!", August 13-15, Centre de Design (DE) UQAM, ELO 2018, Montreal, Canada;
2018"CRIATEK", May 30 - June 2, Aveiro, Portugal;
2018Pereira, L. L., M. Portela and L. Roque, Machines of Disquiet: Textual Experience in the LdoD Archive, MATLIT: Materialities of Literature, vol. 6, no. 3, pp. 59-71;
2017Pereira, Luís Lucas, Manuel Portela, and Licínio Roque. “Machines of Disquiet: Textual Experience in the LdoD Archive.”, ELO 2017: Affiliations, Translations, Communities, Porto, July 18-22;